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Server Synchronization

Explore our resource’s outstanding features that enhance your server’s gameplay experience.

  • All elements of the bank robbery scenario are perfectly synchronized across all connected clients, including:
    • Animations
    • NPCs (Peds)
    • Particles
    • Explosions
    • Sound effects
    • Props and objects


  • The state of the bank environment is continuously tracked and updated server-side, including:
    • Positions and states of NPCs
    • Status of stealable items
    • Condition of doors and other interactive objects
  • Players rejoining the server will see the bank exactly as it was left, ensuring continuity of the robbery scenario


  • NPCs are spawned locally using PolyZones for optimal performance
  • Despite local spawning, all NPC behaviors and states are synchronized server-wide


  • The synchronization system allows for complex, multi-step robbery scenarios that remain consistent for all participants
  • Players can interact with the environment knowing that their actions will be accurately reflected for all other players