Realistic Robbery Mechanics
This resource aims to provide an immersive and authentic store robbery experience by incorporating various gameplay elements that mimic real-life scenarios
Shoplifting
Section titled “Shoplifting”- Players can attempt to shoplift items from the store shelves without being noticed by the shopkeeper.
- The success of shoplifting depends on factors such as the player’s distance from the shopkeeper, their line of sight, and the shopkeeper’s alertness level.
- If caught, the shopkeeper may confront the player, leading to a negotiation or aggressive response.
Registers Stealables
Section titled “Registers Stealables”- Players can lockpick the cash registers to steal the money inside.
- The lockpicking process requires skill and patience, with a chance of successfully opening the register.
- If the player fails the lockpicking attempt it will trigger the store’s alarm system.
- Shopkeepers may also open the register and throw a money bag containing the contents of the main register.
Safe Stealables
Section titled “Safe Stealables”- Stores may have safes that contain valuable items and larger sums of money.
- Players can attempt to crack the safe using a keypad or padlock minigame, depending on the store’s configuration.
- Safe cracking adds an extra layer of challenge and risk to the robbery, as it may require more time and skill to complete.
Alarm System
Section titled “Alarm System”- Stores are equipped with an alarm system that can be triggered during a robbery.
- The alarm may be activated by the shopkeeper, failed lockpicking attempts, or other suspicious activities.
- Once triggered, the alarm notifies the authorities and locks the doors.
- The alarm also includes a distance based sound.
- Players can either disable the alarm themselves or force the shopkeeper to disable it.
Randomized Elements
Section titled “Randomized Elements”- The resource includes randomized elements to enhance replayability and keep each robbery experience unique.
- Factors such as the shopkeeper’s behavior, available loot, and police response time can vary, creating dynamic and unpredictable scenarios.